
Bad Guys Doing Good Things
We are very excited about the current progress of Sentinels of Freedom. We will be hitting our goal of "feature complete" within a couple weeks of the target and managed to even expand some of the features along along the way - most of which we will be highlighting in future updates. One of these enhanced features is how enemies form and act in large numbers - fixing an issue in some past games. Turn-based games often struggle between balancing the number of active character